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Joffrey Legrand

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Joffrey Legrand
Locality:
1140 Brussels, Belgium
Job:
Lead Game Designer
Education:
 Université de Liège (Audio-visual arts and Movie analysis ; Communication and Managemen, Master +4), Institut Superieur d'enseignement Technologique - Liege (Computer programming, Hardware design, +3), Athénée Royal de Soumagne (Sciences, Mathematics)
Status:
Employee
Language:
English (Good knowledge), French (First language)
Experience:
  (Lead Game Designer), Palm Beach Studios (Game Designer), 10Tacle Studios Belgium (Game Designer), Uenos-K Studio (Project manager, Game designer, Writer), Elsewhere Entertainment (Playtester), Ploksoftware (Game designer, Level designer, Writer), Nintendo Europe GMBH – Benelux Branch (Promo Team)
Wants:
innovative development
Haves:
Artists and programmers management (SCRUM), Product owner (SCRUM), Scrum master (SCRUM), Game design and level design, Outsourcing (animations), Sound asset pipeline production.
Interests:
Japanese culture, Manga and Anime, Philosophy, Psychology, Movie analysis theory, Movie making, Video games, Game design theory, Piano and guitar player, Paper role playing game, science fiction and heroic fantasy literature.

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Joffrey Legrand
Locality:
Lige Area, Belgium
Summary:
Lead Game Designer at Softkinetic Studios
Experience:
Softkinetic Studios (Privately Held; Computer Games industry): Lead Game Designer,  (August 2008-Present) Working on Silhouette (working title) and other undisclosed project My daily job include : Design: - R&D new project with art and technical directors - Concept and doc cr...